Tuesday, May 13, 2014

Guide to Creative Commons: Giving it Away


This post focuses on Creative Commons, a collection of licenses designed help give creators of intellectual property the ability to reduce the strength of their copyright.

Creative Commons was created in 2002 and has since shown a substantial amount of support from the community. Essentially, when a person creates something they receive a copyright for it automatically. This copyright gives the copyright holder exclusivity with respect to the rights to sub-license, duplicate, make derivative works, etc. But sometimes the creator wants to share their work and doesn’t want everyone to have to ask them permission to do so. This is where CC comes into play. CC is a collection of licenses that strip away varying degrees of your copyright. You just need to choose the right one for your application. All CC licenses give up the exclusivity of the right to duplicate the works. This is extremely helpful in the digital medium, particularly online.

There have been some high profile uses of Creative Commons lately, including Nine Inch Nail’s latest release, Ghosts, MIT’s OpenCourseware and much of Flickr’s content is CC licensed.

One benefit of using Creative Commons is that it increases your chances for exposure on the Internet because people can legally distribute it. If your market is particularly ethical or committed, you might even be able to earn some money by requesting donations. ala NIN.

The creative commons license wizard will help you select what license is best for your work and your application. Some places to distribute your CC content include the Internet Archive and Deviant Art. Or, you can create a Torrent. You can also post it anywhere you can include a quick blurb about the license.

Creative Commons isn’t for every project, but it has substantially increased the ease at which people can share and collaborate with material online. I’m all for that.

Tuesday, January 7, 2014

Beat-Block: Why We Get It And How To Overcome It

I’m sure we've all experienced it at one time or another, and I believe everyone who pursues creative endeavors experiences creative blocks regularly, whether that be weekly, monthly, or daily.

Now for me, I experience some form of ‘beat block’ at least once a week, sometimes once every two weeks if I’m already on a roll. In general I make around 10 – 20 beats every week, and no matter what eventually I will reach a point where I am (seemingly) out of ideas.

When I used to get creative blocks it would stress me out. Because I pride myself highly on being able to create music, and I consider myself a very creative person, when those ‘creative’ juices that bring me joy stop working, it’s a bit of a drainer to say the least. In the past I would sometimes try ‘force’ the music out of me (which doesn't really work, at least for me), or I'd listen to a bunch of music trying to force my brain to come up with the next genius track idea.

This didn’t seem to work either.

After a while I realised that my tactics for getting rid of these creative blocks didn’t seem to be working, and i’d have to try a different approach. I started looking into what was causing my lack of creativeness, by studying my mindset both in ‘creative mode’ and in my creative ‘slumps’, and trying to figure out what was the difference between the two.


Lets Get Into Causes Of Beat Block

Inspiration is psychological. It’s a mindset. No matter what you’re creating, physical, intellectual, musical, whatever, it comes from that thing between your ears. Now any form of art is highly creative, and relies heavily on ‘inspiration’. This means that no matter how much you try to logicalize your music, your ability to create is really going to depend on how ‘inspired’ you are at that particular time. It depends on your mindset and what you’re thinking when you’re looking for that perfect melody or chords progression to fit those drums.

So that being said, why can we be super-inspired one day, then the next it seems we have ZERO ideas. I’ve broken down some of the reasons i’ve identified when i’ve lost my inspiration, as well as ways i’ve tried to fix them.

First of all, look at your REASON for making music.

I’ve noticed a lot of the times when I seem to be lacking in ideas, it’s because the reason i’m sitting down to produce a track is far different from the reason that I’m making a track when i’m feeling inspired.

Specifically, when i’m feeling inspired i’m making music purely for the love and passion of creating. I want to make music because i’m in the moment, and i’m loving music at that particular point in time.

However, when i’m experiencing a ‘beat block’ ive noticed my focus to be considerably different. I might be making a track for money reasons. I might be making a track to reach a self-set beat-quota, which is putting pressure on me to create. Because of how largely I define myself as a creative musician, I put unecessary pressure on myself to create, and on top of that, create GREAT music. This puts me in a position where i’ll be comparing my music to others, or to my previous work, instead of just creating for enjoyment, which is what I should be doing.

So, i’ve found that everytime beat block occurs, i’m creating music for the wrong reasons. Music should be enjoyable, fun, and should be made from passion. Once we as musicians lose site of that and start making music for the wrong reasons, the inspiration stops coming.

So now that we’ve identified the REASON for beat block, how do we get rid of it?

Firstly, remember that you’re making music for enjoyment first! Even if you’re making a beat to ultimately sell for money, the cash should still be a secondary motivator.

The primary reason for producing music should be because you love it! Sometimes just reminding yourself of that fact will help take the pressure off yourself, and help you just enjoy the process.

Next, I like to listen to music that I haven’t heard before. This might mean exploring new artists and genres, and new styles of music that is unfamiliar to me. This often helps me with ideas that I may not of previously thought of.

You could also try listening back to your favourite albums. Albums that you love. This can help push you back into the mindset of ‘enjoying’ music, rather than focusing yourself to create or pushing your mind for ideas.

Note: Another great ‘inspiration generator’ are youtube videos. Watching videos of other inspiring musicians has helped me numerous times. Ryan Leslie is one of my favourites.

Another thing I like to do is try ‘practicing’ my music.

This means taking the focus off finishing an entire beat, and just focusing on ‘practicing’ and improvingspecific elements of my music.

For example I might create drum loops and practice creating more intricate patterns, improve my mixing skills and learn new plugins, practice my piano chords and progressions, pretty much anything related to my music production.

However the main point of this excersise is not only to improve your music, but to take the ‘pressure’ off of finishing a beat or track. A lot of the times I start off practicing I end up finishing a beat anyways, but I see that as a bonus.

Lastly, if nothings working and you’re still not getting any ideas, just stop. Focus on other things in your life. Go play some Xbox, or watch some The Office reruns (one of my favorite shows). Wait until you get the urge to create again (and trust me, it will come) until you decide to bang out a few more beats!

I hope that helped any of you who are going through beat blocks right now! As musicians these creative blocks will come up regularly, but the main thing is to remember that they always pass. If you just follow this article you should be able to get over them. The main idea is to take the pressure off yourself and gain sight of why you make music in the first place!

If any of you have your own techniques/ideas on battling beat block, i’d love to hear! Leave a comment below.

Thursday, October 24, 2013

Underground On Top Cypher Ep. 1 (Grotesque | Danny Thomas | KillaT | Deadly D | TK)




This is the first official Underground On Top cypher which is also a bonus track off of Danny Thomas's upcoming "No Commercials" album that is dropping on December 7th, 2013. Pre-order the album here:http://keepitbusy.bigcartel.com/produ...

Be sure to subscribe. Links to everyone in the cypher below.
Underground On Top

Danny Thomas

Deadly D

Killa T

Grotesque

TK

Teknodrome

Song mastered by P Blaze:


Thanks for watching! Look out for future UOT cyphers!

Saturday, June 15, 2013

Picking a Place to Live (and Record)


This post focuses on things to look for when you want to live and record in the same space.

Not too many of us producer types actually have the benefit of a dedicated studio space, working in rented rooms, in rehearsal spaces, or *gasp* where we live. But what are some of the things that we can look out for in living spaces that make for great recording spaces?

Some things that make for exceptional living/recording spaces are:
Isolation from neighbors. A truly make-or-break quality, this can mean either distance or really solid walls. Concrete or brick is usually best for isolation – even better is if there are some air gaps or rubber in between. Similarly, floated ceilings and/or floors help reduce bass transmission, mechanical reverberation, and footstep noises.
  • Tall ceilings help reduce ‘boxiness’ and add to a robust bass response.
  • Non-parallel walls. If you can find a space that is somewhat irregular, it helps to cut down on reflections and standing waves.
  • Closets. Closets are great for isolating amps or for getting a dry sound. I use my walk-in closet as a vocal booth because the 13 foot ceiling, clothes, and boxes make for a really dry but non-boxy sound.
  • Separate rooms with line-of-sight to each other. Rooms with windows can make great control room / live room setups.
  • Ductwork can be useful for running cables cleanly from room to room (as long as it doesn’t get toohot in there).
  • No water problems. The worst thing you can have in a studio is water damage. Look out for signs of past water damage.
  • Quiet utilities. Radiators are way quieter than forced air, for instance.
  • Outlets and isolated, capable circuits. Amps can blow wimpy electrical systems and poorly isolated circuits can introduce annoying noise into your gear.
  • Security features such as deadbolts or alarm systems. Not having a land-level window helps.

These are just some thoughts based on my experiences with some of the great and not so great spaces in which I have lived and tracked. Leave your own experiences in the comments!

Wednesday, May 15, 2013

Mixing with Headphones: Avoiding Disaster


Talk to most engineers about mixing with headphones and you’ll hear a familiar refrain: “don’t”. That’s generally pretty good advice. You have to be really careful with headphones as they will “lie” to you about many aspects of your music. Sometimes, though, it can’t be helped. Maybe you’re on the road, maybe you can’t get into a studio, maybe you’re just making a rough mix for someone. If you absolutely must mix with headphones, here are some tips to help avoid the biggest mistakes people make.


Keep It Dry

Headphones don’t contribute much acoustic information to the sound you’re hearing because they’re so close to your ears. Everything sounds very close. You’ll be tempted to make things sound deeper, wider, and more lush than you should with headphones because of the flatness of the soundstage. The best advice is to keep it dry because you have no frame of reference. A dry mix is far more likely to sound good on speakers when mixed with headphones than one with a lot of delay and reverb. Otherwise you’ll run the risk of a washed out sound devoid of impact when you add the acoustics of an actual listening environment and distance from speakers.

Keep It Simple

Fancy effects such as flanging, phasing, and their ilk will sound very different with speakers because their positioning will contribute natural phase shifts. If you start messing with phase in your headphone mix you have no way of knowing what will happen when you add speaker distance into the equation. Again, play it safe and keep things simple.

Use the Whole Stereo Image

While this is true when mixing with speakers, it’s especially true with headphones. Headphones are two points of sound which typically generate three major lobes: left, center, and right. These lobes will be loudest and things will sound especially huge when panned into these positions. Remember that you have all the space in-between those lobes to use and that headphones will probably sound most impressive with things panned hard. Be aware of that and avoid the temptation to make everything live there.

Lean On Your Mastering Engineer

You are going to master this material, right? When in doubt, cut and boost less. Compress less. Headphones will seldom have flat frequency responses and generally have very different transient response than speakers. For one thing their drivers are generally smaller and lighter, meaning transients will snap more aggressively. Do yourself a favor and be conservative with EQ and compression. Any equalization will introduce phase shifts and will degrade the inherent quality of the source material. If you EQ too far the mastering engineer will have to EQ the other way, doubling the detrimental impact. It’s best if you don’t compress the stereo bus at all. A good mastering engineer will be able to turn a solid mix into a great mix if you give them room to do their work. Their familiarity with their monitors and room will help compensate for your lack of monitors and room in the mixing process.

Use Multiple References

The same rules that apply to mixing with speakers apply to headphones: the more references you have the better. In addition to your standard headphones (I use Sony MDR-7506) check on something very different (like I cross reference on Etymotic ER-4P canalphones). Don’t forget consumer-grade headphones like plain white iPod earbuds! If it sounds great on all of these, you’re more likely to have a solid mix.

If there’s any way you can mix on real studio monitors, do it. Otherwise follow these tips and you just might be able to pull of a slammin’ mix with your headphones.